Found 2 records for the .AU file extension name

There are 1 other file types with the "AU" extension name:

au file icon.au - Audacity audio block

Popular Audio and music file extension list:

flac file icon.flac - Audio files encoded by Flac - free lossless audio codec

cda file icon.cda - CD Audio track

wv file icon.wv - WavPack lossless compressed audio file

amr file icon.amr - Adaptive Multi-Rate compressed audio

gp3 file icon.gp3 - Guitar Pro 3 project

dvf file icon.dvf - Sony DV voice file

mus file icon.mus - Music file format

ape file icon.ape - Monkey's Audio lossless audio compression format

file extension AU - Unix audio sound file format

File type specification:

Audio and music file file icon|escape Audio and music file type

Extension icon: au file icon.AU

File extension AU description:

Unix Audio (.au) files are UNIX-generated sound files.
A sound (.snd) file is an interchangeable sound file format that is used on Sun, NeXt, and Silicon Graphics computers. The file typically contains raw sound data that is followed by a text identifier.

AU is a sound file format developed by Sun for the Unix platform for use on the Internet. It is known as the Sparc-audio or u-law format.
.au

Associated applications to file extension AU:

Awave Studio

FMJ-Software   Awave Studio

Company / developer:
  FMJ-Software

Awave Studio is a multi-purpose audio tool that reads a veritable host of audio carrying file formats from different platforms, synthesizers, trackers, mobile phones... you name it! It can be used in a variety of ways: as an audio file format converter, as an audio editor, an audio and MIDI player, and, last but not least, as a wavetable synthesizer instrument editor & format converter. Think of it as the swiss army knife for anyone working in digital audio or with synthesizers!

 

Winamp

NullsoftWinamp

Company / developer:
  Nullsoft

Winamp

Nullsoft Winamp is a fast, flexible, high-fidelity music and video player for Windows. Winamp supports MP3, CD, WAV and other audio formats, custom appearances called skins, plus audio visualization and audio effect plug-ins. additional features including free-form skins, a new decoder, built-in cross fade, and an advanced Media Library.

 

Unix

Unix

Company / developer:
  The Open Group

Unix

Unix operating systems are widely used in both servers and workstations. The Unix environment and the client-server program model were essential elements in the development of the Internet and the reshaping of computing as centered in networks rather than in individual computers.

Both Unix and the C programming language were developed by AT&T and distributed to government and academic institutions, causing both to be ported to a wider variety of machine families than any other operating system. As a result, Unix became synonymous with "open systems".

Unix was designed to be portable, multi-tasking and multi-user in a time-sharing configuration. Unix systems are characterized by various concepts: the use of plain text for storing data; a hierarchical file system; treating devices and certain types of inter-process communication (IPC) as files; and the use of a large number of software tools, small programs that can be strung together through a command line interpreter using pipes, as opposed to using a single monolithic program that includes all of the same functionality. These concepts are known as the Unix philosophy.

Under Unix, the "operating system" consists of many of these utilities along with the master control program, the kernel. The kernel provides services to start and stop programs, handle the file system and other common "low level" tasks that most programs share, and, perhaps most importantly, schedules access to hardware to avoid conflicts if two programs try to access the same resource or device simultaneously. To mediate such access, the kernel was given special rights on the system, leading to the division between user-space and kernel-space.

The microkernel concept was introduced in an effort to reverse the trend towards larger kernels and return to a system in which most tasks were completed by smaller utilities. In an era when a "normal" computer consisted of a hard disk for storage and a data terminal for input and output (I/O), the Unix file model worked quite well as most I/O was "linear". However, modern systems include networking and other new devices. As graphical user interfaces developed, the file model proved inadequate to the task of handling asynchronous events such as those generated by a mouse, and in the 1980s non-blocking I/O and the set of inter-process communication mechanisms was augmented (sockets, shared memory, message queues, semaphores), and functionalities such as network protocols were moved out of the kernel.

 

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