Found 11 records for the .CON file extension name
There are 10 other file types using the CON file extension:
.con - Corel WordPerfect concordance document file
.con - Conjure chemical modeller output file
.con - Knowledgeware consolidation file
.con - Simdir configuration file
.con - Tree Professional Conifer Creator File
.con - Battlefield 1942 configuration file
.con - Concept Application Server source code
.con - Unreal 2 audio file
.con - Microsoft Train Simulator identification file
.con - Cimagraphi trace data file
file extension CON - LucasArts container file
File extension CON description:
File extension is used by computer games created by LucasArts. Container file.
Associated applications to file extension CON:
Company / developer:
LucasArts
Dark Forces
Overall, the game is a standard first-person shooter. The majority of enemies are humanoid (mainly Imperial troops and aliens such as Grans) who are easily killed, although the game also features some tougher opponents (such as the Dark Troopers and Boba Fett) who appear relatively infrequently. Dark Forces was not designed to be a gory game, and does not feature any blood.
Dark Forces introduces capabilities such as looking up and down, jumping and crouching, and a headlamp and IR goggles which illuminate dark areas. In contrast to earlier games, the player takes damage from large falls. The game also features liquid surfaces, in the form of rivers and pools, in which the player partially submerges. Levels are generally far more dynamic than in Doom, including such items as moving platforms, conveyor belts, flowing rivers, and rotating fans. These various aspects allowed for more realistic and challenging environments.
Unlike many other FPS games of its era, Dark Forces was constructed around a strong plot. The missions followed a reasonably detailed storyline, sometimes interrupted by cutscenes to progress the tale. Each mission had its own briefing and specific objectives, such as retrieving items or planting explosives, instead of simply killing enemies and reaching the exit. The levels were intentionally designed to present a cognitive as well as physical challenge, and thus included numerous puzzles. The player found himself in numerous and varied environments such as bases, mines, cities, and other known places from the Star Wars universe such as Star Destroyer interiors, Jabba the Hutt's space yacht and Coruscant.


