Found 2 records for the .LWO file extension name
There are 1 other file type using the LWO file extension:
.lwo - Tstream Editor Studio translation package
file extension LWO - LightWave objects
File extension LWO description:
Objects stored as mesh. The surface has a detailed list of attributes, such as color, shade, glossiness, reflection mode, refractive index, transparency, texture.
Mime: image/x-lwo
Associated applications to file extension LWO:
Company / developer:
Stichting Blender Foundation
Blender
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
Blender is a fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one free downloadable package.
Company / developer:
NewTek, Inc.
LightWave
LightWave (or, more properly, LightWave 3D) is a computer graphics program for 3D modeling, animating and rendering.
LightWave has rendering abilities and unusual user interface (for example, icons are not used; instead functions are all given descriptive titles).
LightWave was one of the first high profile industry standard 3D packages featuring a built-in radiosity render engine, complete with a complex light calculation model for support of caustics.
Some functions within LightWave are multi-threaded, which means that those components can simultaneously use multiple processors in the same machine when performing complex calculations.
Programmers can expand LightWave's capabilities using an included SDK and also a special scripting language called LScript. This SDK is based on the powerful C language and almost anything can be created, from a custom shader to a different scene format exporter. LightWave itself includes dozens of free plugins and many more can be obtained from different developers around the globe.
Modeler and Layout
Unlike other 3D packages, LightWave is composed of two separate programs: Modeler and Layout. Each program is specifically designed to provide the most efficient workspace for specific tasks. Appropriately, Modeler provides tools for creating 3-dimensional objects, whereas Layout provides a workspace for lighting, animating, and rendering. When the two programs are running simultaneously, a feature called the Hub can be used to automatically synchronize data between the two applications via TCP/IP protocol.
Layout contains the LightWave renderer which provides the user with several options including Ray Tracing options, multithreading, and output parameters. This differs from most 3D computer graphics packages such as the popular Maya and 3D Studio Max, whereas they contain the renderer and the modeler all in the main program. This attributes plenty of versatility to LightWave as the user has several specific options they can customise via either program. It creates less confusion as well, and can provide easier methods of organisation.




