Ability Draw vector graphic file
File type: Vector graphic file
Files with awg extension are associated with Ability Draw program. They contain vector graphic images.
Found 2 different file type records with the same awg filename suffix.
File type category:
Vector graphic file
Date updated: July 4, 2017
The AWG file extension is used for the default file format of Ability Draw. It includes a group of objects made and saved by Activeworlds, which is used as a 3D virtual reality design software.
The .awg files are vector graphic images.
Use Ability Draw software to open files with awg extension.
You can convert files with awg extension into pdf or ppt which are more used and can be opened in more common programs.
Software applications that can open awg files:
Microsoft Windows
Software applications that can edit awg files:
Microsoft Windows
Software capable of saving awg files:
Microsoft Windows
Software applications that handle other tasks involving awg files:
Microsoft Windows
File type category:
3d graphics, CAD-CAM-CAE file
Date updated: October 2, 2026
ActiveWorlds Inc. developed ActiveWorlds as an online 3D virtual world platform. The .awg format belongs to the platform's 3D content workflow.
An AWG file contains an object group - a collection of 3D objects treated as a unit for use in an ActiveWorlds environment. It is intended for use by ActiveWorlds rather than as a general-purpose 3D interchange format.
ActiveWorlds software is primarily associated with the Windows platform. The file's usefulness depends on the ActiveWorlds tools and environments that support object groups.
Open the file in ActiveWorlds on Windows. An AWG file is normally loaded or imported through the software's object or world-building functions rather than opened as a standalone document.
If ActiveWorlds is not installed, a general-purpose 3D application is unlikely to interpret the file correctly.
AWG files are intended for use in ActiveWorlds and are not a general-purpose 3D interchange format.
To reuse the content elsewhere, open the object group in ActiveWorlds and export or recreate the individual objects using any export facilities available in the relevant ActiveWorlds tools.