Italian localization language data
File type: Settings, options, themes or skins file
Files with ita file extension are generally localization or information files in Italian language. Used in many programs.
Found 2 different file type records with the same ita filename suffix.
File type category:
Settings, options, themes or skins file
Date updated: December 31, 2024
The ita file extension is associated with various applications that use .ita file as localization file - many formats, used by applications, dictionaries and computer games for language localization, often stored in simple text file format and viewable in text editor.
Try to use any text editor to view content of *.ita localization language files.
Conversion to other formats is not possible.
Software applications that can open ita files:
Microsoft Windows
Apple macOS / Mac OS X
Linux/Unix
Software applications that can edit ita files:
Microsoft Windows
Apple macOS / Mac OS X
Linux/Unix
Software capable of saving ita files:
Microsoft Windows
Apple macOS / Mac OS X
Linux/Unix
Software apps that manage or store settings in ita files:
Other operating systems or devices
File type category:
Game file
Date updated: October 5, 2026
The .ita file extension is associated with Unreal Engine 3, a game engine developed by Epic Games and used in many video games.
An .ita file contains Italian translations and other localization data used by the game. It is a resource file that works together with the game's other Unreal Engine files rather than a general-purpose document.
This format is associated with the Unreal Development Kit and Unreal Engine 3 games for Microsoft Windows, including Unreal Tournament 3, Gears of War, the Mass Effect series, Medal of Honor, Tom Clancy's Rainbow Six: Vegas, and X-Men Origins: Wolverine.
The associated Unreal Engine 3 game normally loads the .ita file automatically when Italian is selected. The file can also be examined with relevant Unreal Development Kit tools, but it is not intended to be opened as a standalone document.
These files are intended for Microsoft Windows versions of the associated games and development tools.
There is no standard conversion for an .ita file. It is game-specific localization data, so it should remain in the game's original format.
To create or edit translated content, use the localization tools provided with the relevant Unreal Development Kit or game development project, then package the resulting resources as required by that project.
Software applications that can open ita files:
Microsoft Windows
Software applications that can edit ita files:
Microsoft Windows
Software capable of saving ita files:
Microsoft Windows
Software apps that create ita files:
Microsoft Windows
Software apps that manage or store settings in ita files: