The ain file extension is related to the Source video gaming engine and used for its compiled AI nodegraph data.
There are 3 other file types using
the AIN file extension!
.ain - AIN compressed file archive
.ain - ArcView attribute index file
.ain - NovaLogic game AI coordinates file
Software that works with ain file extension
AIN file extension - Source engine compiled AI nodegraph file
What is ain file? How to open ain files?
File type specification:
The ain file extension is associated with the Source a video gaming engine used by various computer games, like Half-Life 2, Team Fortress 2, Left 4 Dead etc.
The *.ain file stores settings and coordinates for AI (artificial intelligence) in the game.
The default software associated to ain file type:
Company or developer:
Half-Life 2 is successor of legendary 3D first person shooter computer game Half-Life. Player takes role of scientist Gordon Freeman that have traveled to City 17 in the Eastern Europe. Freeman is forced to fight against increasingly unfavorable odds in order to survive. In his struggle, he is joined by various allies, including former Black Mesa colleagues, oppressed citizens of City 17, and the Vortigaunts. The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine.
List of recommended software applications associated to the .ain file extension
Recommended software programs are sorted by OS platform (Windows, macOS, Linux etc.) and possible program actions
that can be done with the file: like open ain file, edit ain file, convert ain file, view ain file, play ain file etc. (if exist software for corresponding action in File-Extensions.org's database).
- Others ain file
Unspecified and all other actions for computer programs working with ain file - Source engine compiled AI nodegraph file
Click on the software link for more information about Half-Life 2. Half-Life 2 uses ain file type for its internal purposes and/or also by different way than common edit or open file actions (eg. to install/execute/support an application itself, to store application or user data, configure program etc.).