shadercache file extension is associated with Space Marine video game and used for shader cache files.

Detailed description

Software that open shadercache file

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SHADERCACHE file extension - Space Marine shader cache

What is shadercache file? How to open shadercache files?

File type specification:

Game file type icon Game file type

shadercache file icon: shadercache filetype icon

The shadercache file extension is associated with Space Marine video game for Microsoft Windows from the Warhammer 40,000 game series developed by Relic Entertainment.

The .shadercache file contains shader cache data.

Updated: July 18, 2018

The default software associated to open shadercache file:

Warhammer 40,000: Space Marine icon

Relic Entertainment Inc. logoWarhammer 40,000: Space Marine  Microsoft Windows software

Company or developer:
Relic Entertainment Inc.

Warhammer 40,000: Space Marine is third-person action video game developed by Relic Entertainment, published by THQ and released for Microsoft Windows,Xbox 360 and PlayStation 3.

Warhammer 40,000: Space Marine takes place in Games Workshop’s Warhammer 40,000 universe.

Help how to open:

Probably not meant to be accessed by the user.

How to convert:

These games files cannot be converted to anything else. However, sometimes modding.

List of recommended software applications associated to the .shadercache file extension

Recommended software programs are sorted by OS platform (Windows, macOS, Linux, iOS, Android etc.)
and possible program actions that can be done with the file: like open shadercache file, edit shadercache file, convert shadercache file, view shadercache file, play shadercache file etc. (if exist software for corresponding action in File-Extensions.org's database).

Unspecified and all other actions for computer programs working with shadercache file - Space Marine shader cache

Click on the software link for more information about Warhammer 40,000: Space Marine. Warhammer 40,000: Space Marine uses shadercache file type for its internal purposes and/or also by different way than common edit or open file actions (eg. to install/execute/support an application itself, to store application or user data, configure program etc.).

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